Developing an application for a local art event:
This application was created as a prototype for Draw-a-thon, New Orleans' free, fabulous event focused on drawing for the sake of drawing, which only occurs once a year. With this app, Draw On! You can experience the event at any time through your mobile device.
Application prototype walkthrough:
Below is a narrated Quicktime video of the application prototype explaining all the features.
Research and learning from the actual event:
For the style guide, I drew from cardboard floors and walls, the texture of crumpled paper, pops of color in their signage, and even the yellow found in number 2 pencils.
Since the event is all about drawing, I created many process sketches, from how the app could work to a custom logotype.
Mockups:
Below are mockups of the Draw On! application featuring an interactive map of the venue, a social media feed using the #drawathon2019, and list of favorite events that can be customized for every user.